These results were what inspired to further improve our product. We took on board every positive and negative and focused on enhancing the positives, whilst working on the negative aspects. The results were as followed:
James' Media Coursework
Thursday 25 April 2013
7) Looking back at your prelim task, what do you feel you have learnt in the progression from it to the full product?
Looking back on our Preliminary task, and other rough cut videos you can see clear progression from each video with variation shots more apparent, more advanced, effective effects, titles and also a better sequence of events. All of these improvements have came from learning from the mistakes previously added in our preliminary task and rough cut videos.
Screenshots of our prelim task |
Firstly, I have learnt how my ideas for our product should be kept simple and not trying to do too much. Our preliminary task was a relatively simplistic idea, however the inexperience of our group and failure to make simple shots such as shot-reverse-shot very effective meant our preliminary task was in fact made quite complicated as the audience (classmates) were unable to identify what exactly was going on. We struggled with continuity in particular as simple shots, such as the shot-reverse-shot of me walking through the door, as I appeared more than three times in the film. Although when it came to making our first rough cut, we had mastered how to execute shot types well, yet I felt we got carried away by the chance of making a thriller film that we wanted to fit in as much footage as possible. Consequently, it was made into a very short story rather than an opening sequence which should give hints to what the film is about rather than telling the whole story. After analysing it as a group and then our target audience (classmates and other media students) they also felt that although our idea was good, we were trying to do far too much in 2 minutes and should try and keep it more simplistic. We also tried to add in more characters with Sarah and I having characters, however we felt although these characters could have a role in the latter of the film it didn’t fit the opening sequence as it came across far too confusing. This led to us as a group sitting down as a group and deciding what clips we liked, wanted to use and didn’t want need. This left us with clips of just Charlie (Antagonist) and Laura (Protagonist), reflecting what we set out to: create a conventional thriller opening sequence. I really liked the use of Charlie’s messed bedroom and the creepy stalking of Laura and wanted them to be used as our main clips. The progression of our preliminary task to our product now to me is really highlighted in the fact that we have learnt how to make the product, by going back to basics and making the opening sequence simplistic, rather than trying to create a story which happened in previous rough cuts and the prelim task.
close-up of Charlie, still a key feature of our product |
Character from 'Ripper Street' |
Overall, we have learnt greatly since the making of our very
ordinary and unprofessional preliminary task which didn’t carry a soundtrack,
any effects, or a real plot. However, as we gained more experience in
production field, we really began to progress from a very basic prelim task to
something far more effective with a specifically designed soundtrack, which had
a variation of Argentinian pianos and painful screams. Whilst a list of
effects, especially the use of colour correction which created a sinister
image, as colours of negative connotations were highlighted to indicate the
future. Subsequently, I believe this highlights what we have learnt a great
deal of experience and technique in the progression from our prelim task to our
full product.
6) What have you learnt about technologies in the process of constructing your film sequence?
Technology has been pivotal into the process of constructing
our product, from filming to editing; the technology has been a key element of
our film sequence.
An example of the tripod we used - vital for tilt and especially pan used when filming the Antagonist's bedroom |
Example of the HD HandyCam we used |
The second piece of technology we mainly used was Final Cut Pro on the Apple Mac, which enabled us to move our footage from our video camera (using a USB hard drive being plugged into our Mac) into Final Cut Pro; a movie making application. We had to import our clips into final cut pro where we could select certain clips to put into the project. This was excellent as it enabled us to review clips before placing them in, so we could be efficient in what clips were put in. When placing clips into a project it was a case of drag into the appropriate area which was very easy to do, saving time rather than having to re-import the clips onto the project. We could also adjust the size of the clip by clicking on the clip and shortening it until the length we want, therefore making it easier to edit our work.
Here is a screenshot of our work with Final Cut Pro |
Motion |
Motion+ is another software we used alongside Final Cut Pro. It enabled us to put in different templates of different titles for different characters. Actors were just given their name in the font (American Typewriter) with the effect which made it look like it was moving. This was done by selecting an effect to use. We felt this also reflected our genre as it seemed mysterious. Often in film, directors and other important roles e.g. Lighting, is given their department prior to their name, to highlight their importance. The Motion was trial and error initially before getting to grips with how it works and what meant what. We knew that all titles had to be kept within the inside blue square pictured in the below screenshot. This meant all titles were well within the frame and looking professional.
Soundtrack Pro |
This is a screenshot of our soundtrack on Final Cut Pro to see if the soundtrack fitted perfectly |
Before 'colour correct' |
5) Who would be the audience for your media product?
Our product is a thriller, thus it is to be expected to
carry a certain amount of suspense filled scenes and especially in our product
scenes which some viewers may see as disturbing due to the element of crime.
Consequently, it came to our attention that a BBFC certificate of 15 would be
suitable as the sinister elements in our product match the criteria of a 15
certificate, which is:
15 BBFC logo |
-strong violence,
frequent strong language, portrayals of sexual activity, strong verbal
references to sex, sexual nudity, brief scenes of sexual violence or verbal
references, discriminatory
language/behaviour, drug taking.
The criteria above was from the official BBFC site. From
this criteria we aimed our audience to be of 16-25 years old as we feel that
our product which carries a large proportion of the above elements for it to be
rewarded a 15 BBFC certificate. But we decided our main target audience to be
of 16-25 (students and young adults) as the composition of disturbing scenes
and a modern day setting would be ideal for the target audience of 16-25 year
olds.
Our audience was also
chosen by the choosing parts of society (demographics) who we feel would enjoy
and wish to watch our product the most, which we felt was students (hence the
age from 16+) and
casual workers, who may consist of graduated students who now have gone on to a
first full-time job which could make them included as a ‘casual worker’.
Subsequently, we chose the demographics of D, C1, C2, B and a making it
enjoyable for people of all backgrounds. Another way of selecting our target
audience was by choosing what sort of individuals we would like our product to
attract from a shortlist of different types of thrill-seekers. From the list we choose ‘Strugglers’ who
escape from reality, and ‘Explorers’ who seek discovery and predict the course
of the events in the film. These two types of thrill-seekers were chosen using
Physco-graphics as ‘Strugglers’ would represent Laura and ‘Explorers’ would
enjoy the product as the various enigma codes employed means it implies what is
to come in the film, which of course Explorers seek.
4) What kind of media institution might distribute your media product and why?
Film 4 logo |
Our product is a relatively cheap (£10 spent on props) , British film which doesn’t
require too many expensive scenes using special effects, as the majority of our
product is filmed in already built and ready to use. This perfectly fits the
mould of ‘Film 4’, a British institution, owned by Channel Four Television
Corporation. Film 4 was made in 1982 and has now gone on to become a major part
of the majority of UK films, or smaller budget worldwide films. This small
budget and focus on British films would be perfectly suited for our film which
is set in Britain and relatively cheap in expense with the majority of scenes
set in already made scenes. Although
Film 4 tends to focus on mainly British audience we feel that our product has
such classic conventions it has the potential to go multinational.
Why would Film 4 be a suitable choice for our media
product?
Film 4 tends to base itself on less expensive and more low
key (often British) films which perhaps doesn't require such expensive effects
and scenes to make the film effective. I believe that our film would be more
likely to suit the criteria of Film 4 as our film too does not use many hi-tech
effects. Also our film is set in Britain, in generally public places, thus no
money is needed to hire out expensive scenes and no travelling is needed.
Overall, I believe our film tends to suit the criteria of a Film 4 film,
therefore I feel that if we were to adopt Film 4 as our institute it would
advertise our film well. Subsequently, we took a recording from the Film 4
introduction to films and placed it in ours to give our product a very
professional look.
Film 4's British blockbuster 'Attack The Block':
Film 4's British blockbuster 'Attack The Block':
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